RealityCapture is a photogrammetry software developed by Capturing Reality, a Slovak company acquired by Epic Games in 2021. It creates 3D models from unordered photographs and/or laser scans. The software is used in various fields, including cultural heritage, gaming, surveying, and virtual reality. It is now free for users with annual revenue under $1 million. RealityCapture allows users to import photos and scans from various devices, generate point clouds and 3D meshes, and export orthophoto maps. Associated keywords: photogrammetry, 3D modeling, laser scanning, virtual reality, mesh creation.
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RealityCapture creates textured 3D meshes, orthographic projections, and geo-referenced maps from aerial and terrestrial images and laser scans automatically.
RealityCapture allows for orthomosaic editing to select regions and specify which cameras should be used for generation.
RealityCapture features a new border decimation setting in the Simplify Tool to keep original vertices along borders.
RealityCapture can display contours to visualize the height profile of the orthographic projection.
Additional selection tools introduced in RealityCapture 1.2 include polygon, polyline, and adjustable brush tools.
Users can set minimum and maximum altitudes and contour intervals in RealityCapture.
Capturing Reality is developing photogrammetry software called RealityCapture (RC).
The Tarasque version of RealityCapture includes an ortho projection feature using image mosaicking.
RealityCapture includes volume measurements to specify base plane types and measure cut and fill volumes.
RealityCapture has a misalignment detection tool within the Inspect feature to highlight camera misalignments.
RealityCapture allows for cross section generation along specified planes, which can be exported as shapefile or DXF format.
The new software release of RealityCapture aims for field working professionals requiring the highest precision and speed.
RealityCapture includes major UI improvements in version 1.2.